![]() – Sound : another way to trigger a sound. You’ll also be able to play/pause/stop/resume it at a random pitch and volume, and through an optional audio mixer group. – AudioSource : lets you play, pause, unpause or stop a preexisting audiousource on demand. – MMTools, a library of helpers and tools for all situations – Nice Vibrations, the best haptics solution for Unity out there – MMFeedbacks, its core system, an intuitive way to trigger effects – 20+ demos, from minimal scenes to a complete game, showing various ways you can use Feel to make your game feel good ![]() With more than 100 different feedbacks to pick from, it’s now super easy to create games that feel good. ![]() Just create an empty game object, add the MMFeedbacks class to it, and you can start adding and tweaking individual feedbacks. ? Extremely easy to use, MMFeedbacks are going to change the way you make your games awesome. ![]()
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